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Home 3D Tutorials

Gumroad – Hard Surface in Blender Part 1 and 2

June 19, 2025
in 3D Tutorials, Free Course, Tutorials
Gumroad – Hard Surface in Blender Part 1 and 2

Gumroad – Hard Surface in Blender Part 1 and 2

File Name:Hard Surface in Blender Part 1 and 2
Content Source:https://cane.gumroad.com/l/HardSurfaceInBlender1
https://cane.gumroad.com/l/HardSurfaceInBlender2
Genre / Category:3D Tutorials
File Size :18..2 GB
Publisher:gumroad
Updated and Published:June 18, 2025
Product Details

Why Blender?

My workflow will give you the advantages of Poly with the simplicity of Cad.

  • Poly modeling for as long as ive used it has long been a restrictive form of modeling.
  • A constant focus on topology and technical mumbojumbo has made it an unattractive tool for designers
  • I myself abandoned it years ago in favor of more flexible design tools.
  • But after spending some time with Blenders Live Boolean feature, I discovered I was wrong about poly modeling.
  • Live Booleans allow us to have an unprecedented amount of control over our design without needing to care about topology.
  • I can change my entire design without permanently committing to a single decision, or caring about weather there are perfect quads…
  • That is a power only blenders Live Booleans can give you.

What’s inside?

Part 1

  • 3+ hours of content
  • 1.2H Demonstration of how I use the tools in blender.
  • 1.5H Timelapse with commentary.
  • Real time modeling demonstrations for each tool/ method.

What you will learn.

  • Creative methods of using booleans to achieve fast and extremely editable results.
  • what the best addons are and how to use them effectively for achieving more flexability/ speed.
  • when to use booleans vs mesh editing to maximize creative control
  • How to be a swag-ass blender boi

What you WONT learn.

  • How to use basic blender features.
  • How to do basic modeling.
  • Every button i press when doing an operation.
  • How to get and install addons.
  • How to render or do materials.
  • Any sort of game ready production related methods.

Why Blender?

My workflow will give you the advantages of Poly with the simplicity of Cad.

  • Poly modeling for as long as ive used it has long been a restrictive form of modeling.
  • A constant focus on topology and technical mumbojumbo has made it an unattractive tool for designers
  • I myself abandoned it years ago in favor of more flexible design tools.
  • But after spending some time with Blenders Live Boolean feature, I discovered I was wrong about poly modeling.
  • Live Booleans allow us to have an unprecedented amount of control over our design without needing to care about topology.
  • I can change my entire design without permanently committing to a single decision, or caring about weather there are perfect quads…
  • That is a power only blenders Live Booleans can give you.

What’s inside?

Part 2

  • 12 Part creation process of the Pistol.
  • 9+ hours of video content where I make the Pistol.
  • Commentary on every single section describing my thought process and methods.
  • Starter files with image planes and materials so you can follow every step of the way.
  • 3D file of the completed pistol for personal use.

What you will learn.

  • Creative methods of using booleans to achieve fast and extremely editable results.
  • what the best addons are and how to use them effectively for achieving more flexability/ speed.
  • How to properly block out a design for optimal editability.
  • When to go into detail and how to think about detail.
  • when to use booleans vs mesh editing to maximize creative control
  • How to be a swag-ass blender boi

What you WONT learn.

  • How to use basic blender features.
  • How to do basic modeling.
  • Every button i press when doing an operation.
  • How to get and install addons.
  • How to render or do materials.
  • Any sort of game ready production related methods.
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DOWNLOAD LINK: Hard Surface in Blender Part 1 and 2

Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part01.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part02.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part03.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part04.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part05.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part06.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part07.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part08.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part09.rar – 2.0 GB
Gumroad_Hard_Surface_in_Blender_Part_1_and_2.part10.rar – 282.6 MB

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